Find Research Outputs

2018

About dreams and reality: zero-emission aviation

Peeters, P. M. 26 Apr 2018

Research output: Other research outputPaper

AI and our Digitally Enhanced Reality: Data is not objective

Haggis, M. 12 Jun 2018

Research output: Other research outputPaper

A manifesto for European video games. Gaming Horizons Deliverable D 3.4

Haggis-Burridge, M., Persico, D., Bailey, C., Buijtenweg, T. P., Dagnino, F. M., Earp, J., Manganello, F., Passarelli, M., Perrotta, C., Pozzi, F. & Weber, J. (ed.) 2018 Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables: Horizon 2020 research and innovation programme (grant agreement No 732332). 44 p.

Research output: Scientific - peer-reviewChapter

Open Access

Anticipatory nostalgia in experience design

Bergs, Y., Lub, X. D. & Smit, H. A. P. 7 Nov 2018

Research output: Other research outputAbstract

Assessing the utility of frequency tagging for tracking memory-based reactivation of word representations

Lewis, A. G., Schriefers, H., Bastiaansen, M. C. M. & Schoffelen, J-M. 2018 In : Scientific Reports. 8, 7897, p. 1-12 13 p.

Research output: Scientific - peer-reviewArticle

Open Access

Assessment of teams in a digital game environment

Mayer, I. S. 2018 In : Simulation & Gaming.

Research output: Scientific - peer-reviewArticle

Augmented Reality "City Trips" Demo

Walker, M. E. 2018

Research output: Other research outputDigital or Visual Products

Augmented Reality Football experience, "Ziggolens"

Walker, M. E. 2018

Research output: Other research outputDigital or Visual Products

Bereikbaarheid als nieuwe maat voor klanttevredenheid

Smit, H. A. P. & Weppner, J. G. G. 2018 In : Hospitality Management, online.

Research output: ProfessionalArticle

Open Access

Bezoekersonderzoek & Effectmeting Dutch Design Week 2017

Dynamic Concept Consultancy & Klijs, J. 2018 Dutch Design Foundation. 48 p.

Research output: ProfessionalReport

Campervans and the Paris agreement : what's the deal?

Eijgelaar, E. & Peeters, P. M. 2018

Research output: Other research outputPaper

Climate change and two centuries of global tourism transport

Peeters, P. M. 24 May 2018

Research output: Other research outputPaper

Coding games in C/C++ part 01

Beuken, B. M. 2018 In : MagPi. January, 56, p. 54-58 5 p.

Research output: ProfessionalArticle

Open Access

Coding games in C/C++ part 02

Beuken, B. M. 2018 In : MagPi. February, 66, p. 58-61 5 p.

Research output: ProfessionalArticle

Open Access

Coding games on the Raspberry PI in C/C++ part 3

Beuken, B. M. 2018 In : MagPi. March, 67, p. 54-57 4 p.

Research output: ProfessionalArticle

Open Access

Creativity by design and social construction in research

Camargo Borges, C. 7 Jun 2018

Research output: Other research outputPaper

Cultural tourism trends

Frield, H. & Terzieva, L. V. 20 Jun 2018

Research output: Other research outputPaper

Dealing with Overtourism in European cities

Koens, K. 13 Mar 2018

Research output: Other research outputPaper

Descend Shoe Game & Personal Realism

Relouw, J. J. E. A., Van Gisbergen, M. S., Thomassen, S. & Sensaqir, S. 2018

Research output: Other research outputGame

Designing trajectories of experiences: in museums, around museums or including museums

Vermeeren, A., Shih, H. C., van der Laan, R., Calvi, L., Yoon, J. Y. & Keller, I. 2018 Museum experience design - crowds, ecosystems and novel technologies. Vermeeren, A., Calvi, L. & Sabiescu, A. (eds.). Springer, p. 301-323 23 p. (Springer series on cultural computing)

Research output: Scientific - peer-reviewChapter

Desirable transport futures

Gössling, S., Cohen, S. A., Higham, J. E. S., Peeters, P. M. & Eijgelaar, E. 15 Feb 2018 In : Transportation Research Part D: Transport and Environment . Volume 61, Part B, p. 301-309

Research output: Scientific - peer-reviewArticle

De wereld aan onze voeten

Offringa, B. J. P. 2018 In : Vrijetijdstudies. 35, 2, p. 45-46 2 p.

Research output: Scientific - peer-reviewArticle

Dionysus versus Apollo: an uncertain search for identity through dark tourism- Palestine as a case study

Isaac, R. & Platenkamp, V. 2018 The Palgrave handbook for dark tourism studies. Stone, P., Hartman, R., Seaton, T., Sharpley, R. & White, L. (eds.). London: Palgrave Macmillan Ltd., p. 211-226 16 p.

Research output: Scientific - peer-reviewChapter

Een destination marketingcampagne en een vulkaan: het succes van Inspired by Iceland

van der Laan, R. & Smeenge, M. 19 Jan 2018 In : travelnext.nl.

Research output: ProfessionalArticle

Open Access

Enabling augmented sense-making (and pure experience) with wearable technology

Witter, M. & Calvi, L. 2018 Intelligent technologies for interactive entertainment: 9th international conference, INETAIN 2017, Funchal, Portugal, June 20-22, 2017 proceedings. Chisik, Y., Holopainen, J., Khaled, R., Silva, J. L. & Silva, P. A. (eds.). Springer, p. 136-141 6 p. (Lecture notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; vol. 215)

Research output: Scientific - peer-reviewConference contribution

Final Research Report. Gaming Horizons Deliverable D 1.8

Persico, D., Bailey, C., Buijtenweg, T. P., Dagnino, F. M., Earp, J., Haggis-Burridge, M., Manganello, F., Passarelli, M., Perrotta, C. & Pozzi, F. 2018 Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables: Horizon 2020 research and innovation programme (grant agreement No 732332). 28 p.

Research output: Scientific - peer-reviewChapter

Open Access

Focus Group report Work Package 1.4 SASTDes

Nawijn, J., Mitas, O., Ballering, J., Peeters, P. M. & Kokkinou, A. 2018 Breda: Centre for Sustainable Tourism and Transport (CSTT)/NHTV.

Research output: ProfessionalReport

Open Access

From pilgrimage to 'Dark' Tourism: new concepts to old problems (keynote speech)

Isaac, R. 15 Feb 2018

Research output: Other research outputPaper

Future museum experience design - crowds, ecosystems and novel technology

Vermeeren, A., Calvi, L., Sabiescu, A., Trocchianesi, R., Stuedah, D., Giaccardi, E. & Radice, S. 2018 Museum experience design - crowds, ecosystems and novel technologies. Vermeeren, A., Calvi, L. & Sabiescu, A. (eds.). Springer, p. 1-16 17 p. (Springer series on cultural computing)

Research output: Scientific - peer-reviewChapter

Gamification of the work floor : a literature review of gamifying production and logistics operations

Warmelink, H. J. G., Koivisto, J., Mayer, I. S., Vesa, M. & Hamari, J. 4 Jan 2018 Proceedings of the 51st Hawaii International Conference on System Sciences. 51 ed. HICCS, p. 1108-1117 10 p.

Research output: Scientific - peer-reviewConference contribution

Open Access

Gamification of the work floor : A literature review of gamifying production and logistics operations

Warmelink, H. J. G., Koivisto, J., Mayer, I. S., Vesa, M. & Hamari, J. 4 Jan 2018

Research output: Other research outputPaper

Gaming Horizons Stakeholder Interviews - anonymised

Perrotta, C., Persico, D., Haggis-Burridge, M., Bailey, C., M, P., Buijtenweg, T. P. & Earp, J. 31 Jan 2018

Research output: Other research outputData set/Database

Open Access